CardSelector::CardSelector()
{
}

void CardSelector::Set9RandomCards()
{
	
	//get 9 cards from stack and put them in m_randomCards;

}

void CardSelector::SetCardGroup(Player *player)
{
  Set9RandomCards();
  //playerCardGroup= GUI->GetCardGroupInput(m_randomCards);
    //while timer && !ok
      //player chooses 5 cards from m_availableCards


  Player->RegisterCardGroup(playerCardGroup);
  
}
		